Monday, July 12, 2010

Spiritual Guidance: So you wanna play a priest, part 2


The word priest is derived from the Greek work presbyteros, meaning "elder." While Dawn Moore is neither Greek nor an elder, she has 300 days played between her various priests (two-thirds of which was probably spent AFK) and will do her best to relay the information learned in those days each week in Spiritual Guidance.

This week instead of one of my typical, eloquent (ha!) introductions, I am going to tell you a story. A story about a machine. The machine was an ancient treasure, crafted by the titans and unearthed by a young priestess. The machine was very powerful and was said to hold the answers to all questions, even the ultimate ones. The priestess honored this machine with her life and wished only to do good with it.

One day, while traversing the icy northern valleys of the Storm Peaks, the priestess crossed paths with a leopard. A snow leopard. The priestess slowly took guard, not wishing to agitate the beast. It seemed to be of no matter, however, as the beast was furious with hunger, and it leapt at her without hesitation. The priestess scrambled to her right, calling up a protective shield as the leopard came at her. It seemed she would have to do combat; she began to recite the words to a holy prayer aloud. Unfortunately, before she could finish her prayer, the beast broke her barrier and tackled her to the ground. As she fell, she panicked, thinking of the machine tucked carefully in her satchel. The sound of metal crunching and contorting split through the sounds of the leopard's growls. Or maybe it was just the sound of the priestess' heart? Whatever it was, the priestess screeched in anger, frightening the animal off of her as she called forth the shadows. A protodrake later dined on the leopard's broken corpse.

The priestess hurried to Mimiron, master tinkerer and watcher of the titans. She begged him to repair the machine but he shook his head sadly. The machine was ruined, and only the absent titans themselves could restore it. The priestess lowered her head solemnly.

Don't understand what that story is about? Don't worry about it. It's time for the second installment of my holy and discipline healing guide. Let's get started.

All the World's a Stage: What's a good story?

You hear that a lot. "It was a good story." It's usually in conjunction with screwing someone over. It's like the period at the end of a sentence that really, really sucked, but it's totally okay because "it was a good story." And while it might sound like I'm being a little sarcastic, isn't it the whole point of roleplaying? We're trying to create and share good stories. The problem is, it's all relative. It's up to your personal tastes and styles to determine what's a good story, and what's not. But, let's frame this up a bit more, to make sure we're all on the same page.

Let's say you're playing with a moderated troupe. They're rare nowadays, but I do see them from time to time. A moderated troupe is when you trust one or more players to be Gamemasters, basically guiding the story along, portraying NPCs, and helping to decide what happens in the game. In the old pen-and-paper days, this person would have been called a game master.

During the course of your gnome's busy career, he found himself forced to help an undead warrior cross a river. Nothing big or fancy, but it was still something the gnome had to do. (I don't know how this situation could come about, but stay with me here.) Later, the gnome finds himself summoned before Varian Wrynn. Of course, the new king of Stormwind has more than a little angst about the horde, and decides your gnome should be executed. Is that a good story? Let's set up some criteria to determine it.

Tuesday, July 6, 2010

World of Warcraft Tap Chat now available

The World of Warcraft Tap Chat, or The Gaming Peripheral Formerly Known As Voice Tap, is now available. Essentially, it's a hotkey for your foot -- or some other appendage other than your fingers. Designed primarily as a push-to-talk button to pair with the Sound Blaster World of Warcraft headset to allow players to devote their hands to the game, this USB device can just as easily be assigned a macro or as a hotkey. This means players can actually assign the Tap Chat to an ability like Hammer of Justice, to add a realistic feeling of crushing your opponents underfoot.

Players willing to spring $29.99 for the edge of one additional button -- notably a non-hand-activated one -- can head over to the Creative or Blizzard online stores, where the World of Warcraft Tap Chat is exclusively available. Although sold out at the Blizzard store as of this writing (barely a week after it was made available), players who manage to get their hands (or foot) on the product also get exclusive World of Warcraft logo lenses that can be used to customize their matching World of Warcraft headset.